![]() Airport Madness is really just a casual ATC simulation game. Airport Madness really doesn't have this aspect. Games like Sims series, Atelier series, even Harvest Moon/Rune Factory all have time management aspect. ![]() Time management would be challenging player to use time wisely. I disagree with the notion that Airport Madness has time management aspect. That way you'll still get the full score and avoid stress gauge buildup. If the plane is getting inpatient issue stand-by command. What they didn't know is that in ATC2 simply telling the plane to hold/stand-by will prevent being penalized. I‘Am An Air Traffic Controller 3 Tokyo Big Wing (ATC3) is a very unique air traffic simulation for the PC.This is a one-of-a-kind program that allows the user to experience many facets of air traffic control. Most people think ATC2 is hardcore because you'll be penalized if you don't respond right away. Furthermore you can control altitude in RJBB and speed in RJAA/RJAAN. Recorded and uploaded in 1920x1080 HD so Ill recommend using 1080p in full screen for optimal display.Instructions how to use the Flightplangenerator for I. In ATC3 you can define taxing route and assign custom heading in expert mode for SID/STAR. In ATC2 you are also in-charge with several roles (Delivery, Ground, Tower, Arrival, and Departure), just as much in ATC3. It does not have custom heading assignment and it is very limited in taxing option (A/B/C). You play several controller roles, with an advanced mode to introduce SID/STAR etc, but you have no control over altitude or speed and very limited control over taxiingĪren't you mixing ATC2 and ATC3 for a bit? ATC2 does have expert mode where you get to pick the correct SID for departing planes. Your skills are challenged to operate smooth air traffic control. (You can do this with arrivals too, but it's harder and you need to pause and use the map to find where their spot is, or memorize the airport.) That minimizes the time aircraft are taxiing on the ground, which minimizes the number of aircraft taxiing at any one time, and reduces the chances for losing track and allowing a collision.ATC3: A more casual ATC game balanced for people who like a sim but don't want to become ATC-qualified! It's not especially realistic and doesn't try to be. KIX is one of the worlds very few airports on the ocean, built on an artificial island KIX, with two runways, is a busy airport that operates 24 hours a day, full of international airplanes in the day, and as an airline hub for international cargo flights at night. One easy trick is to always change the runway of a departing flight to whatever's closest to their gate. ![]() You'll need to change some taxi routes and departing runways to keep anyone from hitting each other on the ground. Arriving and departing airplanes always go in generally predictable directions, but the tugs go in random directions and you may just need to memorize their patterns (they're not random every time you play, just relative to taxiing planes). The trick is to do all that while keeping anybody from taxiing into a tug on the ground. Ideally you want them spaced out so there are at least 5 miles between them, although you *can* have simultaneous parallel landings on different runways. You can make adjustments to their route, change their runways or reduce their speed. So you're probably not providing enough separation.Įvery stage has a different focus and this one's focus is sequencing aircraft for approach properly, so pay attention to how close airplanes are when you first make radar contact, and try to predict how airplanes coming from the north and south are going to sequence with each other as well. The game seems to use basically realistic separation rules in the air, which means airplanes can't be closer than about 3 miles when on the same track and at the same altitude. The ground handling tugs always mess me up, because they distract me enough keeping them out of the way of taxiing arrivals and departures that I then lose track of what's going on in the air. ![]() But it is the easiest stage to get a "game over" on, at least for me. If you can clear it, you're almost guaranteed to clear it with at least an A. For I am an Air Traffic Controller 4 on the PC, GameFAQs has game information and a community message board for game discussion. Stage 4 took me the most tries to pass and I just tried again to raise my "A" to an "S" and ended up with a near-miss and a game over. You can submit a problem report for any non-working or fake code in the lists above.
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